Pa u odnosu na CC i njihove tekstove, fabula i smisao BioShock-a je čist Šopenhauer. ( )KnightOfDoom wrote:Jeste bre, nemojmo skretati sa teme i pricati o fenomenalnoj video igri(ci) ciji je budzet veci od svega sto ces ikada posedovati u zivotu. Ajmo da pljujemo po kanibalima, njihova muzika je zlo i vec 20 godina truje mlade i pretvara ih u psihopate.
Kad smo kod toga ajde da lincujemo sve one skotove sto su radili na filmovima hostel 1 i 2, ma bre i one iz ekipe Saw 1,2,3,4,5... AAAAAAAAAAAA
Naravno da treba da nastavio pljuvanje po CC, zato ova tema i služi. A o nameni, smislu i ciljevima "umetničkih dela" u vidu SAW serijala filmova nećemo ovde diskutovati.
E sada ozbiljno: Nisam otvorio ovu temu da bih pljuvao, već ja zaista ISKRENO NE RAZUMEM o čemu se radi u njihovoj muzici. Doolio-evo objašnjenje mi je, doduše, malo pomoglo u shvatanju pojave zvane CC, ali ako ima ikoga ko se pronalazi u njihovoj muzici, voleo bih da čujem ŠTA je to u čemu se prepoznaje, ili što u sebi oseća. Npr., ja bih znao da objasnim šta mi se sviđa u muzici koju ja pretežno slušam...
@Duane:
Silent Hill 2 je takođe čista filozofija o čoveku koga pojela griža savesti i oterala u ludilo - halucinacije, amnezija... Bacite pogled malo na WIkipedia-u, pa vidite o čemu se USTVARI radi u toj igri. Svako ko misli da je Silent Hill 2 besmisleni horor u stilu Resident Evil-a, preporučujem da baci pogled ovde:
http://en.wikipedia.org/wiki/List_of_Si ... ent_Hill_2
i shvati zašto "monstrumi" (namerno pod navodnike) baš tako izgledaju, a ovde
http://en.wikipedia.org/wiki/Silent_Hill_2
da bi saznao o čemu se radi.
Recimo, jedan mali deo:
* Mannequin
Headless, armless living sewing dummies which bear a resemblance to French artist Hans Bellmer's Dolls, directly modeled after the images from some of his work, depicting two sets of legs joined by their waists. These monsters consist of a feminine human torso and legs, upon which rest two more legs standing upright. The top pair of legs are used for striking while the bottom pair are used for walking. The creatures react highly to light and tend to stand still in plain sight. However, once the player approaches about three to five feet away they spring to life and start to attack. The Mannequin is a manifestation of James' natural urges and inclinations which, accordingly, the game features two sequences depicting a Pyramid Head raping two of them. Although they are not overly strong creatures, they have the advantage of stealth, as the radio will not emit any static to warn the player of their presence until the mannequin moves. They are commonly found in the apartment buildings and the Hotel.
* Pyramid Head
In Silent Hill 2, his existence is directly tied to James Sunderland's subconscious[1]; James's repressed anger and desire to be punished for the death of his wife are what compels Pyramid Head to pursue him. Pyramid Head functions as both an executioner of Maria, but more importantly, as the constant tormentor of James. Watching Pyramid Head repeatedly murder a highly eroticized tulpa of his late wife brings a great deal of grief to James, thus completely satisfying his masochistic desires. Once these desires are fulfilled, Pyramid Head's power over James is removed. This is evidenced in one of the game's final scenes, where just before battling two Pyramid Heads simultaneously, James gains insight into his situation, admitting that he needed them because he was weak, and that he has no further use for them. It is only after James asserts this that the Pyramid Heads eventually impale themselves on their own spears and thus free themselves of their roles (it is mentioned that they are both punisher and victim of crime).
The entity that James encounters is a delusion of his own mind, a projection of the memories he has hidden away. Although it is unclear if the energies that formed the delusion come from Valtiel/Xuchilbara, it is suggested that others in the past have seen the manifestation. This is most likely due to the common faith in the community's history.
I ne kažem da će neko postati psihopata slušajući CC, već se samo pitam u čemu je stvar kod CC-a.